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Difference between revisions of "Get led code"

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(Created page with "<source lang='cpp'> template<uint8_t buffer_size, uint8_t led_string_size> rgb & get( sparse_leds<buffer_size, led_string_size> &leds, uint8_t position) { uint8_t *buffer_it...")
 
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<source lang='cpp'>
 
<source lang='cpp'>
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/**
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* A data structure for a sparse representation of values in a LED string.
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*
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* A non-sparse representation of an LED string holds 3 bytes for every
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* LED in the string. For a 60 LED string this means that at least 180 bytes
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* of memory are required.
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*/
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template<uint8_t buffer_size, uint8_t led_string_size>
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struct sparse_leds
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{
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uint8_t buffer[buffer_size];
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};
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template< uint8_t buffer_size, uint8_t led_string_size>
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struct led_buffer_traits<sparse_leds<buffer_size, led_string_size> >
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{
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static const uint8_t count = led_string_size;
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static const uint8_t size = buffer_size;
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};
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template<uint8_t buffer_size, uint8_t led_string_size>
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inline void clear( sparse_leds<buffer_size, led_string_size> &leds)
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{
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leds.buffer[0] = led_string_size;
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leds.buffer[1] = 0;
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}
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void move_right( uint8_t *begin, uint8_t *end, uint8_t *buffer_end)
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{
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while (begin < end) *(--buffer_end) = *(--end);
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while( begin < buffer_end) *(--buffer_end) = 0;
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}
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template<uint8_t buffer_size, uint8_t led_string_size>
 
template<uint8_t buffer_size, uint8_t led_string_size>
 
rgb & get( sparse_leds<buffer_size, led_string_size> &leds, uint8_t position)
 
rgb & get( sparse_leds<buffer_size, led_string_size> &leds, uint8_t position)

Revision as of 14:50, 9 March 2014

<source lang='cpp'> /**

* A data structure for a sparse representation of values in a LED string.
*
* A non-sparse representation of an LED string holds 3 bytes for every
* LED in the string. For a 60 LED string this means that at least 180 bytes
* of memory are required.
*/

template<uint8_t buffer_size, uint8_t led_string_size> struct sparse_leds { uint8_t buffer[buffer_size]; };


template< uint8_t buffer_size, uint8_t led_string_size> struct led_buffer_traits<sparse_leds<buffer_size, led_string_size> > { static const uint8_t count = led_string_size; static const uint8_t size = buffer_size; };

template<uint8_t buffer_size, uint8_t led_string_size> inline void clear( sparse_leds<buffer_size, led_string_size> &leds) { leds.buffer[0] = led_string_size; leds.buffer[1] = 0; }


void move_right( uint8_t *begin, uint8_t *end, uint8_t *buffer_end) { while (begin < end) *(--buffer_end) = *(--end); while( begin < buffer_end) *(--buffer_end) = 0; }

template<uint8_t buffer_size, uint8_t led_string_size> rgb & get( sparse_leds<buffer_size, led_string_size> &leds, uint8_t position) {

uint8_t *buffer_iterator = &leds.buffer[0]; uint8_t * const end = buffer_iterator + buffer_size; uint8_t current_pos = 0; while (buffer_iterator < end) { // current_pos pointing one past the previous block // buffer_iterator pointing at a 'jump'

uint8_t jump_pos = current_pos + *buffer_iterator; if (jump_pos > position + 1) { // need to add a new block before the one we're pointing at. *buffer_iterator = (jump_pos - position - 1); move_right( buffer_iterator, end - 5, end); *buffer_iterator++ = position - current_pos; *buffer_iterator++=1; break; } current_pos = jump_pos; // current_pos now pointing at the location of the first led in the block if (current_pos == position + 1) { // prepend the new led to the current block of leds --(*buffer_iterator); ++buffer_iterator; ++*buffer_iterator; ++buffer_iterator; move_right( buffer_iterator, end-3, end); break; } ++buffer_iterator; // pointing at the led block size jump_pos = position - current_pos; if ( jump_pos < *buffer_iterator) { // we're actually pointing to a led that is inside the current block buffer_iterator += (1 + 3 * jump_pos); break; } current_pos += *buffer_iterator; // pointing one past the last led in the string. jump_pos = 3 * (*buffer_iterator) + 1; //buffer_iterator += 3 * (*buffer_iterator); if (position == current_pos) { // decrease distance between this block and the next by one if (--(*(buffer_iterator+jump_pos)) == 0) { // distance is zero, concatenate two blocks.

// new size is the old size plus the size of the next block plus // 1 for the new led. *buffer_iterator += *(buffer_iterator + jump_pos + 1)+1; buffer_iterator += jump_pos; move_right( buffer_iterator, end - 1, end); } else { // distance is non-zero, just enlarge the current block ++*buffer_iterator; buffer_iterator += jump_pos; move_right( buffer_iterator, end - 3, end); } break; } buffer_iterator+=jump_pos; }

return *(reinterpret_cast<rgb *>(buffer_iterator));

} </source>