Difference between revisions of "Sxgo"
From Just in Time
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* ram window | * ram window | ||
* watch window | * watch window |
Revision as of 23:45, 28 June 2009
sxgo is my C++-based, soon-to-be open source SX28 emulator.
I'm developing this emulator for my private purposes (mainly testing complex SX assembly projects before doing a burn-and-watch-the-leds-blink-cycle). The emulator is limited in it's functions and certainly not as versatile as the already existing and excellent sxsim for windows. In its simplicity, it's got two advantages though:
- It is portable (I develop on Windows and Ubuntu Linux and have it running on both)
- It is fast. On my 2.66 Ghz machine it runs at about 70 MIPS. Close to real time for most SX projects.
Features
supported
- breakpoints
- single step
- run freely mode (which is interruptable)
- ram window
- watch window
- Outline window, showing clickable code labels
not supported
- anything but the SX28
- the option to map the W register onto address 0
- output panel
- any of the "undocumented instructions"
- and much, much more...
Status
It's probably going to be quite easy to break this program. Test coverage has been limited to the firmwares that I write myself. This means that:
- the simulator could crash
- there may be a bug in some of the sx instruction implementations. Getting the correct Carry-flag behaviour has proven to be interesting, to say the least.
Support
Ah. There's one catch: No guarantees. I could drop this project tomorrow. My dabbling in SXes is pure hobby-work and although I'm a professional programmer, this particular program is just an exercise on the side.
Python module
Sxgo comes with a python module, that allows a programmer to create extensive test-scripts. This feature is one that I'm currently putting much effort into, since complex SX firmwares tend to need some automated testing and python scripts are a very convenient way to do such a thing.
I have made no provisions to install this module into a python environment, since python is one of those areas that I have actually very little experience with. I believe though, that simply copying the module (.pyd file for windows, .so file for linux) to the right location (python scripts directory) should probably do the trick. I myself always use the module in the same directory as the test-scripts and that seems to work too...
Currently, the python module and the emulator GUI are completely separate programs: you can either write a python script to run your SX listings in or watch them in the GUI, not both.
As a teaser, here's a python script that runs a specific SX assembly program (one that reads a SPI temperature sensor and outputs the temperature to a serial port as ascii text). The script breaks the program execution to insert 'simulated' inputs and to retreive the outputs and write them to the PC console output.
# simple test script that runs the thermostat firmware, simulates some input and # writes the program output to screen. import sys import pysix # load a listing file listing = pysix.ParseListingFile("../../test/thermostat.lst") # create an emulator sx = pysix.Simulator() # load the listings program bytes into the sx rom sx.load_rom( listing) # some code labels send_byte = 0x0405 after_spi_read = 0x0141 #some data labels spi_value = 0x08 # the entry point to the send_byte function. At this # point w will contain a character to be sent to output (LCD/rs-232) sx.set_breakpoint( send_byte) # right after a temperature has been read from the spi device # ram location spi_value will contain the temperature reading. sx.set_breakpoint( after_spi_read) while True: sx.run(10000) # do 10 000 instructions, or stop if we hit a breakpoint if send_byte == sx.state.pc: sys.stdout.write( chr(sx.state.w)) elif after_spi_read == sx.state.pc: # Todo: simplify this. state can only be copied as a whole, not changed state = sx.state state.ram.set_absolute( spi_value, 100) state.ram.set_absolute( spi_value + 1, 0) sx.state = state
The sources
I will release the sources to this program, I promise. It's just that I need things cleaned up a little (mainly adding license information and big fat disclaimers to all the source-files). I intend to release the whole source under the boost license, which is a 'BSD-like' non-viral open source license. See also this explanation.
But I have to warn anybody that is interested in the sources beforehand: If you think that C++ templates are evil, you won't like reading the sources. Even I think that the current implementation of the instruction dispatcher is convoluted and requires unhealthy amounts of caffeine to comprehend, and since I originally intended this program for my personal use only, the source code documentation (comments) are only there to get me started on the project again after a month of real work.