Difference between revisions of "Sx assembler"
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− | + | I'm toying with the creation of a [http://boost.org/libs/spirit/doc/introduction.html boost.spirit] based SX assembler, written in C++. | |
'''update''': I'm reconsidering writing the grammar of the assembler in [http://antlr.org/ ANTLR] instead of spirit, so that i could use the same grammar in Java (eclipse) and C++ (tool chain). | '''update''': I'm reconsidering writing the grammar of the assembler in [http://antlr.org/ ANTLR] instead of spirit, so that i could use the same grammar in Java (eclipse) and C++ (tool chain). | ||
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* backend; create a list- and hex-file out of the generated parse tree. | * backend; create a list- and hex-file out of the generated parse tree. | ||
===The 'complex instructions' Problem=== | ===The 'complex instructions' Problem=== | ||
− | One challenge in creating an assembler for SX is that the standard assembler knows a few 'complex' instructions that translate into two or more 'primitive' instructions. Extra challenging is that these complex instructions cannot be determined by their opcode alone. A 'mov' instruction, for instance can be primitive (<code>mov w, #10</code>) or complex (<code>mov SomeAddress, #10</code>, which translates into <code>mov w, #10</code> followed by <code>mov SomeAddress, w</code> | + | One challenge in creating an assembler for SX is that the standard assembler knows a few 'complex' instructions that translate into two or more 'primitive' instructions. Extra challenging is that these complex instructions cannot be determined by their opcode alone. A 'mov' instruction, for instance can be primitive (<code>mov w, #10</code>) or complex (<code>mov SomeAddress, #10</code>), which translates into <code>mov w, #10</code> followed by <code>mov SomeAddress, w</code> |
+ | |||
+ | ===Status=== | ||
+ | This project is on halt right now. | ||
+ | [[Category:SX development environment]] |
Latest revision as of 22:07, 12 July 2010
I'm toying with the creation of a boost.spirit based SX assembler, written in C++. update: I'm reconsidering writing the grammar of the assembler in ANTLR instead of spirit, so that i could use the same grammar in Java (eclipse) and C++ (tool chain).
The sx assembler consists of 2 parts:
- frontend; create a syntax tree out of the program text. There is a working spirit grammar without actions (the actual tree building). Open items are:
- include
- macros
recognizing opcodes that start in the label column (the first column). Currently, a word that starts in the first column will be parsed as a label, never as an opcode.
- backend; create a list- and hex-file out of the generated parse tree.
The 'complex instructions' Problem
One challenge in creating an assembler for SX is that the standard assembler knows a few 'complex' instructions that translate into two or more 'primitive' instructions. Extra challenging is that these complex instructions cannot be determined by their opcode alone. A 'mov' instruction, for instance can be primitive (mov w, #10
) or complex (mov SomeAddress, #10
), which translates into mov w, #10
followed by mov SomeAddress, w
Status
This project is on halt right now.