Difference between revisions of "Reading Rotary Encoders"
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Many [[wikipedia:rotary encoder|rotary encoders]] work in quadrature mode. This means that their signals will look somewhat like what is shown on the right[[Image:Quadrature encoder.png|thumb|300px|typical quadrature signal]]. Note that the ones you turn by hand normally have one noticable 'click' for every full cycle (phases 1-4 in the image). Whether the pins are low-active, or high-active and which pin is which is normally not important, though it does influence which direction is considered 'up' and which is 'down'. | Many [[wikipedia:rotary encoder|rotary encoders]] work in quadrature mode. This means that their signals will look somewhat like what is shown on the right[[Image:Quadrature encoder.png|thumb|300px|typical quadrature signal]]. Note that the ones you turn by hand normally have one noticable 'click' for every full cycle (phases 1-4 in the image). Whether the pins are low-active, or high-active and which pin is which is normally not important, though it does influence which direction is considered 'up' and which is 'down'. | ||
==AVR code== | ==AVR code== | ||
− | The following code runs in a timer interrupt. Most timer frequencies will do, as long as it's fast enough to see all states in the interrupt. The code assumes a <code>read</code> function that reads the state of the two encoder output pins and puts them in the bottom two bits of the return value. Any two adjacent bits will do if the constant <code>0x02</code> is adapted. Do take care that <code>timer.state</code> in this example counts up or down for ''every state change'', which means that the counter is increased four times for every click. | + | The following code runs in a timer interrupt. Most timer frequencies will do, as long as it's fast enough to see all states in the interrupt. Of course, you can also use a pin change interrupt if you want to be sure. The code assumes a <code>read</code> function that reads the state of the two encoder output pins and puts them in the bottom two bits of the return value. Any two adjacent bits will do if the constant <code>0x02</code> is adapted. Do take care that <code>timer.state</code> in this example counts up or down for ''every state change'', which means that the counter is increased four times for every click. |
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
Line 11: | Line 11: | ||
// get the encoder state | // get the encoder state | ||
− | uint8_t current = read(encoder); | + | uint8_t current = read(encoder); // this reads the A and B line values in the lower 2 bits. |
if (current != previous) | if (current != previous) | ||
{ | { | ||
Line 31: | Line 31: | ||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
+ | The code works by comparing line A at time ''t'' with line B at time ''t-1''. Looking at the drawing above, you can see that when we move to the right in this diagram, the state of line A seems to follow that of line B, which means that ''A(t) == B(t-1)'' if the encoder moves to the right. Conversely, if the encoder moves to the left ''A(t)'' will always be the opposite of ''B(t-1)''. An exclusive OR of ''A(t)'' and ''B(t-1)'' is used to compare the two values. | ||
==SX code== | ==SX code== | ||
Line 37: | Line 39: | ||
* driving 4 7-segment led displays | * driving 4 7-segment led displays | ||
Reading the encoder starts at label <code>ReadEncoder</code>. | Reading the encoder starts at label <code>ReadEncoder</code>. | ||
− | [[Image:4x7segments 003.jpg]] | + | [[Image:4x7segments 003.jpg|none]] |
The main program just loops and does nothing. The first vp communicates directly with the second. | The main program just loops and does nothing. The first vp communicates directly with the second. | ||
Line 333: | Line 335: | ||
; <inst> <op1>,<op2> ;<time> <comment> | ; <inst> <op1>,<op2> ;<time> <comment> | ||
+ | </syntaxhighlight> | ||
[[Category:SX]] | [[Category:SX]] | ||
− | + | [[Category:AVR]] |
Latest revision as of 19:08, 19 March 2014
Many rotary encoders work in quadrature mode. This means that their signals will look somewhat like what is shown on the right
. Note that the ones you turn by hand normally have one noticable 'click' for every full cycle (phases 1-4 in the image). Whether the pins are low-active, or high-active and which pin is which is normally not important, though it does influence which direction is considered 'up' and which is 'down'.
AVR code
The following code runs in a timer interrupt. Most timer frequencies will do, as long as it's fast enough to see all states in the interrupt. Of course, you can also use a pin change interrupt if you want to be sure. The code assumes a read
function that reads the state of the two encoder output pins and puts them in the bottom two bits of the return value. Any two adjacent bits will do if the constant 0x02
is adapted. Do take care that timer.state
in this example counts up or down for every state change, which means that the counter is increased four times for every click.
/// Timer interrupt
ISR( TIMER1_COMPA_vect)
{
// previously seen value of encoder bits.
static uint8_t previous = 0;
// get the encoder state
uint8_t current = read(encoder); // this reads the A and B line values in the lower 2 bits.
if (current != previous)
{
// there's a change, decide whether we count up or down.
if ((previous ^ (current << 1)) & 0x02)
{
--timer_state.value;
}
else
{
++timer_state.value;
}
timer_state.value_changed = 1;
//timer_state.value = current;
previous = current;
}
}
The code works by comparing line A at time t with line B at time t-1. Looking at the drawing above, you can see that when we move to the right in this diagram, the state of line A seems to follow that of line B, which means that A(t) == B(t-1) if the encoder moves to the right. Conversely, if the encoder moves to the left A(t) will always be the opposite of B(t-1). An exclusive OR of A(t) and B(t-1) is used to compare the two values.
SX code
The following SX28 assembly contains two virtual pheripherals:
- Reading a rotary encoder
- driving 4 7-segment led displays
Reading the encoder starts at label ReadEncoder
.
The main program just loops and does nothing. The first vp communicates directly with the second. This code is an adapted version (made into a vp) of sources found on sxlist.
;=======================================================================
;TITLE: 4x7segments.src
;
;PURPOSE: Read pulses from a rotary encoder, adapt a counter
; and output to 4 7-segment led displays
;
;AUTHOR: Danny Havenith
;
;REVISIONS:
; <mm/dd/yy> - <details of revision>
; <more details of same revision>
;
;CONNECTIONS:
; ra.0 and ra.1: encoder inputs
; rc: led segment outputs
; rb.0-4: led column outputs
;
;=======================================================================
;-------------------------- DEVICE DIRECTIVES --------------------------
DEVICE SX28,OSC4MHZ,TURBO
DEVICE STACKX, OPTIONX
IRC_CAL IRC_SLOW
RESET Initialize
;------------------------------ CONSTANTS ------------------------------
TicksPerMs EQU 20 ; interrupts per ms
CyclesPerTick EQU 200 ; cycles per interrupt
------------------------------ VARIABLES ------------------------------
ORG $10
BankLeds = $
MSTimer DS 1
CurrentDigit DS 1
CurrentColumn DS 1
Digits DS 4
CounterA DS 1
CounterB DS 1
CounterC DS 1
BankEncoder = $
EncoderState DS 1
temp DS 1
ColumnPort EQU rb
RowPort EQU rc
EncoderPort EQU ra ; port for the rotary encoder
EncoderMask EQU $03 ; which bits to use.
;---------------------------- DEBUG SETTINGS ---------------------------
FREQ 4_000_000
; WATCH <Symbol>,<bit count>,<format>
WKED_W equ $0A ;Write MIWU/RB Interrupt edge setup, 0 = falling, 1 = rising
WKEN_W equ $0B ;Write MIWU/RB Interrupt edge setup, 0 = enabled, 1 = disabled
ST_W equ $0C ;Write Port Schmitt Trigger setup, 0 = enabled, 1 = disabled
LVL_W equ $0D ;Write Port Schmitt Trigger setup, 0 = enabled, 1 = disabled
PLP_W equ $0E ;Write Port Schmitt Trigger setup, 0 = enabled, 1 = disabled
DDIR_W equ $0F ;Write Port Direction
RA_latch equ %00000000 ;SX18/20/28/48/52 port A latch init
RA_DDIR equ %11111111 ;see under pin definitions for port A DDIR value
RA_LVL equ %00000000 ;SX18/20/28/48/52 port A LVL value
RA_PLP equ %11111111 ;SX18/20/28/48/52 port A PLP value
RB_latch equ %00000000 ;SX18/20/28/48/52 port B latch init
RB_DDIR equ %11110000 ;SX18/20/28/48/52 port B DDIR value
RB_ST equ %11111111 ;SX18/20/28/48/52 port B ST value
RB_LVL equ %00000000 ;SX18/20/28/48/52 port B LVL value
RB_PLP equ %11111111 ;SX18/20/28/48/52 port B PLP value
RC_latch equ %00000000 ;SX18/20/28/48/52 port C latch init
RC_DDIR equ %00000000 ;SX18/20/28/48/52 port C DDIR value
RC_ST equ %11111111 ;SX18/20/28/48/52 port C ST value
RC_LVL equ %00000000 ;SX18/20/28/48/52 port C LVL value
RC_PLP equ %11111111 ;SX18/20/28/48/52 port C PLP value
;-------------------------- INTERRUPT ROUTINE --------------------------
ORG $0
; break Interrupt
Interrupt
; timer
bank BankLeds
mov w, #TicksPerMs
dec MSTimer
snz
mov MSTimer, w
sz
jmp EndInterrupt
mov w, #Digits
add w, CurrentDigit
mov fsr, w
mov w, IND
call Decode
clr ColumnPort
mov RowPort, w
mov ColumnPort, CurrentColumn
; next column
clc
rr CurrentColumn ; rotate column left
mov w, #%00001000
inc CurrentDigit ; increase digit counter
snc ; reset if digit = 4
mov CurrentColumn, w
snc
clr CurrentDigit
:EndLeds
break ReadEncoder
ReadEncoder
mov w, EncoderPort ;get change between current and previous
;encoder state in w
xor w, EncoderState ;
xor EncoderState, w ;update state and preserve difference in w
and w, #EncoderMask ;check if there is change
snz
jmp :EndEncoder ;no change, read encoder again
;if both bits changed, this will be an error, but we ignore it here
;xor w, #$03
;skpnz
; jmp enc_error
;calculate direction in temp.1
mov temp, w
mov w, <<EncoderState
xor w, EncoderState
xor temp, w
sb temp.1
call EncoderIncrease ;Encoder moved up
snb temp.1
call EncoderDecrease ;Encoder moved down
:EndEncoder
EndInterrupt
mov w, #-CyclesPerTick
retiw
EncoderIncrease
inc Digits + 3
cjne Digits + 3, #10, :EndInc
clr Digits + 3
inc Digits + 2
cjne Digits + 2, #10, :EndInc
clr Digits + 2
inc Digits + 1
cjne Digits + 1, #10, :EndInc
clr Digits + 1
inc Digits
cjne Digits, #10, :EndInc
clr Digits
:EndInc
retp
EncoderDecrease
dec Digits + 3
cjne Digits + 3, #$FF, :EndDec
mov Digits + 3, #09
dec Digits + 2
cjne Digits + 2, #$FF, :EndDec
mov Digits + 2, #09
dec Digits + 1
cjne Digits + 1, #$FF, :EndDec
mov Digits + 1, #09
dec Digits
cjne Digits, #$FF, :EndDec
mov Digits, #09
:EndDec
retp
Decode
and w, #$0F
jmp PC+w
retw %00000101 ;0
retw %11011101 ;1
retw %10000110 ;2
retw %10010100 ;3
retw %01011100 ;4
retw %00110100 ;5
retw %00100100 ;6
retw %10011101 ;7
retw %00000100 ;8
retw %00010100 ;9
retw %00001100 ;A
retw %01100100 ;b
retw %00100111 ;C
retw %11000100 ;d
retw %00100110 ;E
retw %00101110 ;F
;------------------------ INITIALIZATION ROUTINE -----------------------
Initialize
; Configure all ports
mov m, #ST_W ;point MODE to write ST register
mov w,#RB_ST ;Setup RB Schmitt Trigger, 0 = enabled, 1 = disabled
mov !rb,w
mov w,#RC_ST ;Setup RC Schmitt Trigger, 0 = enabled, 1 = disabled
mov !rc,w
mov m, LVL_W ;point MODE to write LVL register
mov w,#RA_LVL ;Setup RA CMOS or TTL levels, 0 = TTL, 1 = CMOS
mov !ra,w
mov w,#RB_LVL ;Setup RB CMOS or TTL levels, 0 = TTL, 1 = CMOS
mov !rb,w
mov w,#RC_LVL ;Setup RC CMOS or TTL levels, 0 = TTL, 1 = CMOS
mov !rc,w
mov w,#RA_PLP ;Setup RA Weak Pull-up, 0 = enabled, 1 = disabled
mov !ra,w
mov w,#RB_PLP ;Setup RB Weak Pull-up, 0 = enabled, 1 = disabled
mov !rb,w
mov w,#RC_PLP ;Setup RC Weak Pull-up, 0 = enabled, 1 = disabled
mov !rc,w
mov m, #DDIR_W ;point MODE to write DDIR register
mov w,#RA_DDIR ;Setup RA Direction register, 0 = output, 1 = input
mov !ra,w
mov w,#RB_DDIR ;Setup RB Direction register, 0 = output, 1 = input
mov !rb,w
mov w,#RC_DDIR ;Setup RC Direction register, 0 = output, 1 = input
mov !rc,w
mov w,#RA_latch ;Initialize RA data latch
mov ra,w
mov w,#RB_latch ;Initialize RB data latch
mov rb,w
mov w,#RC_latch ;Initialize RC data latch
mov rc,w
; zero all ram (SX28)
clr fsr ;reset all ram banks
:zero_ram sb fsr.4 ;are we on low half of bank?
setb fsr.3 ;If so, don't touch regs 0-7
clr ind ;clear using indirect addressing
incsz fsr ;repeat until done
jmp :zero_ram
:init_leds bank BankLeds
mov CurrentDigit, #0
mov CurrentColumn, #1
;---------------------------- MAIN PROGRAM -----------------------------
Main
mov Digits, #1
mov Digits + 1, #2
mov Digits + 2, #3
mov Digits + 3, #4
mov !option, #%10011111 ;enable rtcc interrupt
:loop
jmp :loop
;----------------------------- SUBROUTINES -----------------------------
;<GlobalLabel>
;<detailed description of routine>
; <inst> <op1>,<op2> ;<time> <comment>